Dean Reinhard is an evangelist and technical account manager for Epic Games in Southeast Asia and leads the company’s growth in non-game markets such as AEM (Architecture, Engineering, Manufacturing) and M&E (Media & Entertainment). Epic Games is a leading interactive entertainment company and developer of the Unreal Engine, the world’s most open and advanced real-time 3D tool.
As a technologist, engineer, and developer for over 10 years, Dean is passionate about helping everyone — business leaders, product designers, entertainers, newscasters, or architects — hone their creativity through cutting edge technology. He has helped to generate a range of different projects for clients, while winning multiple awards across VR/AR and physical prototyping in the process. In his current role at Epic Games, Dean will be driving the use of Unreal Engine especially in non-games sector, helping companies elevate and disrupt the way creative teams work. He is also a serial entrepreneur, having founded MeshMinds — a company at the intersection of art and technology — and Elevate Tech, which specialises in predictive maintenance. Prior to this, he has also held strategic leadership roles at iris Worldwide and Leo Burnett, among others.