About

BEHAVIOURAL CHANGES AND ENGAGEMENT USING GAMIFICATION

 

ThinkPlace will provide an introduction into the world of gamification and how you can create an architectural framework that nudges users and triggers sustainable behaviour change. Participants will have the opportunity to apply gamification through an interactive gamified experience!

 

Date: 25 May 2022, Wednesday

Time: 2pm to 4pm

Location: IMDA PIXEL (Seminar Room, Level 2), 10 Central Exchange Green, Singapore 138649

Seat are limited. Successful registrants will receive an email confirmation on the workshop details.

 

REGISTER HERE

 

Presenting Partner: ThinkPlace

ThinkPlace is a strategic design consultancy with a global network operating across Australia, New Zealand, Singapore, Kenya, Senegal and U.S.A. Their clients include BOSCH, Unicef and CSIRO.

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