Event Schedule

  • 2PM - 2.05PM: Opening remarks

 

  • 2:05PM - 2:20PM: Sharing by Augmenteed on UIUX for Smart Glasses
    • Sharing on how Augmenteed integrated UIUX principles into their solution
    • Tips on UIUX for head-mounted display

 

  • 2:20PM - 2:35PM: Sharing by Huawei’s guest - Mini World Block Art
    • Sharing on their development journey with Huawei HMS AR kits, gamified tips to bump up user generated content, and insights on how to expand to China and their expansion journey into SEA

 

  • 2:35PM - 3PM: Sharing on Huawei’s HMS/AppGallery
    • Sharing on AR application in industrial motion tracking and navigation

 

  • 3PM - 3.15PM: Questions and Closing remarks
  • 02:00 pm - 03:15 pm
    ARVR Mobile Apps: From Software Design To Hardware Build

    The current state of play for Augmented Reality (AR) and Virtual Reality (VR) looks bright. According to Bloomberg, the global ARVR market is expected to grow by USD125 billion during 2020-2024, at a CAGR of over 35% during this period.

     

    With the growing gaming industry and rising investments in ARVR technologies in different fields in Asia, we see a growing number of organisations experimenting and implementing immersive technology across varied set of use cases e.g. business operations, field services, consumer retail and gaming/entertainment.

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