Delivering innovative immersive experiences is critical in today’s phygital world. The metaverse is becoming a reality for both consumers and enterprises, to reinvent user experiences and products, or enhance back-of-house operations. Join us to understand how building immersive experiences can be made easier and more intuitive with open tools such as Niantic Lightship and Qualcomm Spaces, and their partners network.
Date: 8 March 2023, Wednesday
Time: 2.00pm to 3.30pm
Location: Zoom
Slots are limited. Successful registrants will receive an email confirmation on the webinar registration and details .
WATCH HERE |
Presenting Partner: Qualcomm
Qualcomm is an American multinational corporation headquartered in San Diego, California, and incorporated in Delaware. It creates semiconductors, software, and services related to wireless technology. It owns patents critical to the 5G, 4G, CDMA2000, TD-SCDMA and WCDMA mobile communications standards
Presenting Partner: Niantic
Niantic, Inc. is an American software development company based in San Francisco. Niantic is best known for developing the augmented reality mobile games Ingress and Pokémon Go. The company was formed as Niantic Labs in 2010 as an internal startup within Google.
Supporting Partner: Enterprise Singapore, Action Community for Entrepreneurship (ACE) & PMO (Smart Nation Office)
2pm – 2.05pm: Opening by Emcee
2.05pm – 2.40pm: The Future of AR with Snapdragon Spaces
by Qualcomm
2.40pm – 3.15pm: Building real-world metaverses
Featuring Niantic WebAR platform - 8th Wall
By Niantic
3.15pm – 3.25pm: Sharing on IMDA PIXEL
By IMDA
3.25pm – 3.30pm: Q&A and Closing
Joel Udwin is a Senior Product Manager working on Niantic’s WebAR platform 8th Wall. Before joining Niantic, Joel led the product team at Paytronix, a SaaS platform specializing in marketing technology for retail. At Niantic, Joel loves finding practical use cases for Augmented Reality at the intersection of marketing and technology.
Steve Lukas is a Director of Product Management for Qualcomm Technologies, Inc.'s XR business group, where he manages the technical areas of Developer Relations for Qualcomm’s Augmented Reality ecosystem.
Steve has over 9 years of experience in the XR industry starting with investment diligence at Qualcomm Ventures, running his own AR/VR startup, and managing the developer ecosystem at Magic Leap. He drove the development and release of the MRTK plug-in for Magic Leap and co-edited the O'Reilly publication "Creating Augmented and Virtual Realities
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